Create Rooms
About Rooms
Rooms are primarily used to correctly determine the current location of Localino trackers.
You can create an unlimited number of rooms on a floor.
Procedure
Rooms are created in 3 steps.
Step 1: Create a Room Asset
Each room must be created as a separate asset.
Proceed as described in ↗ Create an Asset and create an asset with the asset type "SPACE."
Step 2: Assign Room Asset to a Floor
Next, you must assign the newly created room asset to a floor. This is done via the Asset Details.

In the menu bar, click on Assets [A]
▷ The "Assets" menu with the Asset list [C] appears
Click on the name of the room asset that you configured in step 1 [B]
▷ The -> "Asset Details" open
Make sure you are on the "General" tab [D]
Click on [E]
Under [P], assign the room asset to a floor
Click on Save [T]
Step 3: Define the Room
Now you can define the room within the floor.

Open the map [A]
In the sidebar [B], navigate to the building that contains the floor to which you want to add a room.
Expand the building
▷ The subordinate floors appear
For the floor to which you want to assign the room: Click on [C] ⌧ NOTE: Do not click on the name of the floor! You must click on the symbol.
▷ The floor details [D] open.
▷ In the sidebar [E], you will see the asset that you created in the previous steps and assigned to the floor. You may also see other assets that are on the floor.
Activate the placement mode [F]
▷ The symbols next to the assets change.
For the room asset you want to define: Click on [G]
▷ The sidebar changes
Select Polygon [H]
Activate the switch "Set Polygon as a storey boundry" [I]
In the viewport [J], define the polygon as explained in ↗ Place a Polygon.
Click on Save [K]
CAUTION! Multiple rooms may not overlap. If multiple rooms overlap, errors can occur.
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